Devlog Feb 15, 2026 3 min read

From Single Stand to Smart Factory Lines

v0.05 is a major systems update: equipment is now managed with swapping/inventory, cars can move between stands to form real production lines, auto-order parts is in, research was refactored, UI got a big cleanup pass, and Scenarios 4–5 were added (plus lots of fixes and a dev co

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Patch notes Jan 15, 2026 1 min read

v0.04.1 Hotfix

Hotfix v0.04.1 is live: fixed a parts delivery/unload crash and restored telemetry + in-game feedback sending.

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Devlog Jan 14, 2026 3 min read

Parts & Workers Get Serious

Car Factory Tycoon v0.04 is out! Big clarity + reliability update: reworked suppliers/parts ordering, smarter worker priorities, autosaves + speed controls, and a cleaner UI (updated car details, fewer misclicks). The opening minutes were polished too.

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Devlog Jan 03, 2026 1 min read

v0.03.2

v0.03.2 adds in-game feedback plus guided help/tutorials to make the game easier to learn, along with refreshed logos and Discord link integration.

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Devlog Dec 30, 2025 1 min read

v0.03.1

v0.03.1 is a UI + stability polish update: empty-shelf indicator, fixed car stats window, placement cursor drift and mouse-wheel scrolling issues, multi-window support per entity (stand/shelf/worker), plus scenario and car-stand fixes.

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Devlog Dec 25, 2025 2 min read

v0.03

v0.03 is out with a major behind-the-scenes milestone: the new Scenario system (with 3 scenarios), plus a bug-fix pass and a fix for the part shelf deletion lock that could leave stands stuck.

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Devlog Dec 19, 2025 2 min read

v0.02

v0.02 adds Playground mode, Workers UI (hire/train/fire), the new Jobs system, and a big grid/placement overhaul with improved wall layering, deletion tools, and a more reliable foundation for orders and research.

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Devlog Dec 10, 2025 2 min read

Car Factory Tycoon v0.01

The first Car Factory Tycoon build is out. v0.01 is a foundation release. Build cars through timed steps, place stands and walls on a grid, manage UI panels, and save your progress.

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